Super Paper Mario Maya Animation
This is an animation I created using Maya version 7 for AD309 – 3D Modeling/Animation class during my junior year at the University of Illinois at Chicago. I spent most of the semester learning about techniques to achieve realistic 3d imagery, and I found myself becoming disenchanted because no matter how hard we all tried, nothing was ever going to be real.
After watching other student’s works in progress, I decided that I wanted to head in a different direction. The Mario concept spawned from the idea I had of completely regressing from the 3d element of Maya and doing something that was 2d at heart. Nothing seemed more 2d to me than the classic NES videogame, so I took the concept and ran with it. What resulted was a spur-of-the-moment pop culture parody-of-sorts that ended up giving the class a good laugh.
July 26th, 2008 at 5:09 am
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