BradPhillips.org

April 29, 2008

Pac-Man Running Loose in the Chicago CTA!!

Filed under: Film/Animation — admin @ 11:59 pm

Here we have a compositing technique that involves placing 3d-modeled elements into a real scene. For my first assignment in my Spring Compositing class (AD406), I decided to continue with the video game theme that seemed to surface in much of my undergraduate work.

In this short animation, Pac-Man is being chased by a ghost from the arcade game only the action is taking place in the middle of the downtown Chicago Subway System.

If this project moves forward, I think it could end up being a really hilarious parody or commentary on the pop culture phenomenon that was “1-18-08.”

Super Paper Mario Maya Animation

Filed under: Film/Animation — admin @ 10:29 pm

This is an animation I created using Maya version 7 for AD309 – 3D Modeling/Animation class during my junior year at the University of Illinois at Chicago. I spent most of the semester learning about techniques to achieve realistic 3d imagery, and I found myself becoming disenchanted because no matter how hard we all tried, nothing was ever going to be real.

After watching other student’s works in progress, I decided that I wanted to head in a different direction. The Mario concept spawned from the idea I had of completely regressing from the 3d element of Maya and doing something that was 2d at heart. Nothing seemed more 2d to me than the classic NES videogame, so I took the concept and ran with it. What resulted was a spur-of-the-moment pop culture parody-of-sorts that ended up giving the class a good laugh.

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